One operator usually controls the Race Control. The operator controls the race simulation with a single touch of the
screen. This individual can monitor up to 24 interactive racing simulators from a single touch screen monitor. The race control communicates with the scheduler to automatically create races. The Race Controller
also can manually create races, modify each race and even end it. You can also edit the driver names, which will be printed out on their race printouts and shown on the race timing display. The controller selects the
track type, the amount of time the race is going to be and set up the number of cars that is going to be in the race. You can also repair any damage occurred during the race by setting them up for a pit stop to repair any
damage. During the pit stop you are given a fresh set of tires, repairs the damage you or your competitors caused and you are also able to adjust your tire pressure.
The race control also supports different starting sequences: random order, qualifying order, standing start, or pace lap starts. Also, if you have a driver that is disruptive
you can black flag that driver, so that driver does not affect anyone else's race. The race control can also turn on / off the hydraulic motion platforms for each car. Turning the motion off on a racing simulator can
safely allow a pit crewmember to approach the car
The Race Timing display shows your current information on the races. The display shows you the position, number, name, laps completed, their last lap time, the amount of
time they are behind the leader and time remaining in that race. On separate displays, the upcoming races are shown and the names of the drivers with their car assignments. When you enter the drivers meeting room, you
will see your name next to the car you have been assigned. These displays provide waiting customers and spectators' information on current and upcoming races.